Creative Exploration
Kids turn their ideas into games, animations, stories and inventions they are proud to show.
Young Bytes Club · Ages 8–16
A fun, hands-on tech club where children and teens learn to code, build robots, design games and stay safe online, at our Utawala campus during weekends and school holidays.
Kids turn their ideas into games, animations, stories and inventions they are proud to show.
Coding, logic and problem-solving skills that make school subjects like maths and science click.
Teamwork, confidence and digital citizenship for a world shaped by technology.
About the club
Through the Young Bytes Club, children aged 8–16 are inspired to believe in themselves and transform their ideas into reality by mastering essential digital skills.
The programme creates an environment where students learn to navigate the digital world confidently and develop their own digital inventions. Using modern teaching methods and a hands-on approach, we communicate with students as equals, celebrating their successes while helping them view mistakes as valuable learning opportunities.
Our mission is to spark creativity, build confidence and prepare young minds for a future shaped by technology.
“Through engaging and age-appropriate content, we empower children to explore, learn and grow in a digitally-driven world.”
Programme categories
Children start where they are and level up as they grow, from playful block coding to real apps, games and robots.
The perfect first step into technology
The Tinker Programme is the perfect starting point for young minds to explore the exciting world of technology. Kids experiment with various platforms, tools and kits, exposing them to diverse learning styles while igniting their curiosity.
Through hands-on activities and guided exploration, kids gain an understanding of computing devices and the incredible possibilities they offer. By observing their interests and strengths, we help chart the right STEM path for each child.
Intro to Coding with Scratch
A fun, interactive way to learn basic programming concepts by creating games and animations.
ScratchMIT App Inventor
Building Simple Robots
Kids explore robotics and learn to build and program simple robots.
LEGO MindstormsVEX Robotics kits
Interactive Stories and Games
Students create interactive stories, games and animations to understand logic and sequencing.
ScratchTwine
Basic Web Design (HTML & CSS)
Learn the fundamentals of building web pages using HTML and styling them with CSS.
HTML/CSS editorsCodePen
For young tech enthusiasts ready to dive deeper
The Explorer Programme introduces kids to cutting-edge technology concepts, encouraging them to experiment and work on exciting projects using various design and development approaches.
With the guidance of personal tutors, kids tackle challenges, refine their problem-solving skills and gain the confidence to present their ideas.
Game Design with Unity
Students learn to create 2D and 3D games using Unity and C#.
UnityC#
Intro to Python Programming
An introduction to Python programming with a focus on logic and problem-solving.
PythonThonny IDE
3D Modelling & Animation
Kids learn to design and animate 3D models for games and other applications.
BlenderTinkercad
Robotics and Automation
Students design and program robots for specific tasks and automation.
LEGO MindstormsVEX RoboticsArduino
Advanced tech skills for teenagers
Tailored for teenagers ready to tackle advanced tech concepts. Students in this programme learn software development, app creation and digital marketing, preparing them for future careers or entrepreneurial endeavours.
Advanced Web Development
A deeper dive into creating complex websites using HTML, CSS and JavaScript.
Visual Studio CodeGitHubChrome DevTools
App Development with Swift or Kotlin
Learn to develop apps for iOS (Swift) or Android (Kotlin).
XcodeAndroid Studio
Staying safe, smart and kind online
The CyberSmart Kids Programme equips young learners with the essential skills needed to thrive in today's digital world while staying safe online. Through engaging, hands-on lessons, kids explore how to protect their personal information, recognise online dangers and practise good digital citizenship.
By the end of the course, kids are well prepared to explore the digital world with knowledge, responsibility and safety.
Building bright futures through digital skills education, in a safe and encouraging space.
Small groups
Supervised by trained tutors.
Learn by building
Real games, apps and robots.
See the progress
Project showcase & certificate.
Safe online
Digital citizenship built in.
Parents' questions
Want to visit before you register? Call us to book a free tour of our Utawala campus.
Children and teens aged 8 to 16. Tinker is for ages 8–10, Explorer for ages 10–12 and Visionary for ages 13–16. CyberSmart Kids is open to all ages.
No. We start from the basics and our tutors place each child at the right level after their first session.
Sessions run at our campus on Gesora Road, Utawala, Nairobi, on weekends and during school holidays. Contact us for the next schedule.
No. Computers, robotics kits and tablets are provided during sessions. A laptop at home helps with practice but is optional.
Classes are small and supervised by trained tutors, and every child learns online safety and good digital citizenship as part of the programme.
Yes. Children receive a certificate and present their final project to parents at the end of each programme.
Limited seats per group
Leave your details and we'll call you with the schedule, age group and fees.